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Import character with maximo rig and arkit blendshapes

Posted By Ken_449846 3 Years Ago
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Ken_449846
Ken_449846
Posted 3 Years Ago
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Hi

I am new to cc and Iclone. Today I use Blender for my workflow but want to change to cc4 and Iclone 8 for creating animation clips and short movies.

I am using trial licens now to try to test my workflow vid cc and Iclone. 

The characters I use is Custom characters made in Blender and rigged in Mixamo. To get it ready for face motions I create my Arkit blendshapes with a Blender plugin named FaceIT. Animations from Rokoko Smartsuite and face motions from app FaceCap on Iphone.

My workflow seems to work with cc and Iclone. But I cant get my characters to be able to use face motion. I dont know if its possible to use my Arkit blendshapes in any way. Do I import them in any way? Or should I do it in any other way? What I want is my custom characters to have possibility to have face motions in Iclone like I have in Blender.

Thanks in advance




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