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Hello, I will be purchasing iClone 8 along with Character Creator 4 very soon. For the last 2 months I have been building out my work area here at home, my pc, finally finished building my work area. After watching the excellent reallusion youtube guides for the last two months.. I noticed (these videos only show how to use specific features) these videos are excellent but I cannot seem to find FULL BLOWN tutorials (that may be 2 or 3 videos long etc.) which we woukk look d follow along. I am even willing to purchase such tutorials, but I cannot even seem to find any follow along tutorials even in the reallusion courses website:
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Here is a link to Youtube IC tutorials. Reallusion - YouTubeI hope this helps.
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michaelrbarton (7/12/2022)
Here is a link to Youtube IC tutorials. Reallusion - YouTubeI hope this helps. Thank you Micheal, unfortunately, your link, is the videos I mentioned in my opening post. The you provided, from reallusion youtube channel are not full blown tutorials, they are small guides to “features” I have watched this playlist for two months now: Reallusion iClone 8 Playlist (this is what you linked) I’m looking for full blown tutorials doing a project from start to finish. For example this a Full Blown tutorial doing a project from start to finish: Grant Abbit - Beginners Guide to Animation notice… it’s one project, that you follow along for 7 videos. This is what I mean… are there any “long form” tutorials for iC8? or iC7? Thanks.
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Unfortunately we don't have multi part tutorials covering just one project, however we do have some webinars that have worked on a particular project/scene over a couple of parts. Please check out the link below and in particular the From A to Z: Creating An iClone Scene and also the Complete Scene Production Workflow webinars. These are much slower paced than the normal tutorials and go into more detail so should help. https://courses.reallusion.com/webinar/archive?p=ic
Peter Forum Administrator www.reallusion.com
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[b]tactfulgamer (7/12/2022)
I’m looking for full blown tutorials doing a project from start to finish....
Hi. It wont be easy finding "full blown" tutorials because firstly, there are diffrent pipelines you could use. Secondly, RL keeps pushing updates to iClone, so what you see now may be outdated in six months. If you're going to contain all your animation within iClone, then i reccommend you learn from the webinars. They wont have all you'll need, but they'll be packed with a lot of info. Additionally, if you watch webinars live, you'll be able to ask questions and have them answered during the webinar. Here's a link to RL webinars, just choose whichever one you may fancy iClone webinars. I suggest you check dates, and only watch those made from the year 2021. As for iClone8, I received this in my email, so you might want to check it out. It looks promising Speed Up Your Animation in iClone8
______________________________________________________________________________________________________________ System: Win 11_Home, CPU i9-10850k (3.60GHz), 32GB RAM, RTX3080 GPU (10GB VRAM), 2TB SSD, 2TB HDD. It's definitely time for an upgrade!
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linus10111 (7/12/2022)
[b]tactfulgamer (7/12/2022)
I’m looking for full blown tutorials doing a project from start to finish....
As for iClone8, I received this in my email, so you might want to check it out. It looks promising Speed Up Your Animation in iClone8 500 dollars for ten modules!!!! That's way above market value!
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LarryPlane (7/13/2022)
500 dollars for ten modules!!!! That's way above market value!Yikes! :crazy: I had no idea about its cost. For hobbyists, it will be a pinch in the bum. But if you're looking to make a profit from your animations, i suggest you bite the bullet because the investment will pay for itself
______________________________________________________________________________________________________________ System: Win 11_Home, CPU i9-10850k (3.60GHz), 32GB RAM, RTX3080 GPU (10GB VRAM), 2TB SSD, 2TB HDD. It's definitely time for an upgrade!
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About the “speed up your animation” course for $500, there is nothing in what this guy is going to teach us that isn’t already covered in the Reallusion tutorials. Besides, if you look at the videos on his website, he presents us with a scene where the character’s feet are sliding and his face animation is mediocre. I would not want to “learn” from him.
This “teacher”, apparently, can make us compose a scene that usually takes a month in one hour. He says he respects our time. I think he’s thinking more along the lines of : I respect your money.
My latest movie THE GOLDEN MAN, and a few others: https://www.youtube.com/channel/UCIl1EqVCKitZzLqaNnLK0BA
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This looked promising until i scrolled down to the bottom and saw 500 bucks. I guess if u really want to learn it quickly something like this would help. The most infuriating thing is lack of resources. Because iClone doesnt have the same pull as say Adobe After fx, I learned After fx much quicker because of the sheer amount of uploaders on youtube, same with Element 3d, that had an insane amount of uploads in 2014-2017, so i learned that pretty easy. They had a guy called Andrew Krammer and he was just full of creative ideas. Reallusion should just throw him a load of money and ask him to jump onboard. Im sure sales would soar, a very very creatice & inventive guy!!! Theres probably huge areas of iclone i still dont know because there isn't hacksmiths who are coming up with great ideas and spurring ppl on. Physics, spring joints, cloth simulation, advanced skeleton movement with curves are still abit of a mystery in some respects. I think there is a massive difference between, "hey look what i created" tutorial to a "here are some new features" tutorial. Ps you should post here what you wanna learn and i'll see if i can recall sum good tutorials that ive been over. Im liking this guy at mo, these little tips are gems: https://www.youtube.com/watch?v=t45vsceOJMQ
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@Peter (RL) —> thank you for the webinar links. I understand your and RL opinion, regarding many pipelines. Maybe one day, they can do one with iClone 8 and Unreal 5 (this is the combo I will be using - along with character creator) also “tons” of hobbyists, creators on youtube using UE5. Respectfully, seems like a no brainer to me, to start off a project tutorial with UE5 pipeline, then do one with the next visibly popular software.
@linus10111 —> appreciate your response, I’m also noticing everyone’s reaction to the “sped up your animations in iclone 8” particularly @argus1000 comment has really thinking about this instructors skill level.
@armondtanz —> 1st thank you for the youtube link, I’ll check it out also thank you for your offer of asking you if I need help with something, I do not have anything in particular at the moment, but if I do come across a brick wall, once I purchase the software, I will take you up on your offer.
2nd: What you mentioned regarding @reallusion lacking resources, this was my same exact thoughts and i’m the newcomer, I’m not even deep enough yet, to think about the points you brought up. What I do know, I have been scouring youtube for months, even visited RL webinar page, it’s very low level resource wise, heavily focused on features only.
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MY THOUGHTS WHEN I FIRST DISCOVERED REALLUSION PRODUCTS: After I noticed the price of the software (which I intend to buy outright in bulk $2,750 or such US dollars) I do not understand how RL could have not invested in more full project tutorials using a few of the popular pipelines of hobbyists & professionals alike, it seems to me, RL is betting the shallow pool area of tutorials focusing on features. will get the user up and running, I understand the reasoning for this simplistic approach, however, it’s too shallow, I don’t see this style of tutorial approach providing the customer “depth”.
SHORT FORM vs. LONG FORM: Simple tutorials do help in the area of: “how do.. I do that again?” I would keep these simplistic tutorials going, just for these situations, however… long form yields way more results and insight. I’m basing this thought off youtube and other tutorial based platforms as well as my own also personal learning experience of following along tutorials.
For me, and many others long form tutorials, on a single project, spread out through a series of videos - works! it yields results, there’s a reason why platforms like Udemy & Skill Share thrive, they offer these kinds of tutorials.
HELD BACK UPON ENTRY: As a VR game designer I needed a way to quickly illustrate mechanics I envision to my game dev and prototype team, I needed to create these thoughts into animations and presented in cinematic, and iClone8… no doubt - for me is hands down the fastest way to iterate my vision to cinematic, but damn…
RL is making all that money on their software and can’t be bothered to put out some long form tutorials using UE5 and a few other popular pipelines? even if in webinar style to minimize video editing costs - i’ll take it and even pay for it!
These are my thoughts not trying to be negative or project any ill will into the universe with my words. That is definitely not my intention nor what I feel.
Mainly I am disappointed because I finally find what I’ve been searching for (after using shot proffesional pre-viz software for a year which hindered me greatly) Then I find such a powerful and almighty tool like IC8, even visualizing it’s potential, to then get smacked in the face by a big *womp womp* when creators of the product, fall face flat in delivering to me, resources that can elevate me… powerfully into the arena running, instead, places me in the arena crawling.
UE5 & ICLONE8 PIPELINE: The only reason I am using UE5 in my work flow is because, from my research, and I can definitely be wrong… the lighting, rendering and creating scene are much more superior and simpler in UE5 than to iClone 8. If not for this reason… I would do all of my work strictly on iClone 8 using character creator 4.
That said, I hope reallusion dedicates some more commitment into this area. I apologize this is my first introductory into the forums. Hopefully this softens the blow and reinforces what I acknowledge: I will still buy the product, it’s powerful and I see it being the future, especially if reallusion adds neural or machine learning AI to do all the tedious stuff.
Thank you everyone for the input.
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