English


Profile Picture

I am encountering round joint problem. How to solve it please advice

Posted By alphadevilll 3 Years Ago
Rated 5 stars based on 1 vote.

I am encountering round joint problem. How to solve it please advice

Author
Message
alphadevilll
alphadevilll
Posted 3 Years Ago
View Quick Profile
Junior Member

Junior Member (115 reputation)Junior Member (115 reputation)Junior Member (115 reputation)Junior Member (115 reputation)Junior Member (115 reputation)Junior Member (115 reputation)Junior Member (115 reputation)Junior Member (115 reputation)Junior Member (115 reputation)

Group: Forum Members
Last Active: 3 Years Ago
Posts: 3, Visits: 14
75% of original size (was 671x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/7c6a43f9-162d-432a-ab6a-24a1.png75% of original size (was 671x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/df5ab51c-ae8c-4b79-8afe-3e76.png
I am  a newbie to ca4. I have been trying out rigging and experimenting with motions. I noticed that some motions for my character always ends up making the joints rounded as opposed to a g3 360 character martha . She always has her limbs like they should be and doesnt come off as goofy. Please advice if this can be achieved with my character . Thank you 
alphadevilll
alphadevilll
Posted 3 Years Ago
View Quick Profile
Junior Member

Junior Member (115 reputation)Junior Member (115 reputation)Junior Member (115 reputation)Junior Member (115 reputation)Junior Member (115 reputation)Junior Member (115 reputation)Junior Member (115 reputation)Junior Member (115 reputation)Junior Member (115 reputation)

Group: Forum Members
Last Active: 3 Years Ago
Posts: 3, Visits: 14
alphadevilll (7/8/2022)
75% of original size (was 671x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/7c6a43f9-162d-432a-ab6a-24a1.png75% of original size (was 671x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/df5ab51c-ae8c-4b79-8afe-3e76.png
I am  a newbie to ca4. I have been trying out rigging and experimenting with motions. I noticed that some motions for my character always ends up making the joints rounded as opposed to a g3 360 character martha . She always has her limbs like they should be and doesnt come off as goofy. Please advice if this can be achieved with my character . Thank you 

I solved it myself. For anybody wondering , you have to make the arm into two parts fore arm and arm instead of just one arm layer. same with legs. 
if you have one layer for an entire arm or a leg then the motion bends the limb in a round manner. cheers
kg6jji
kg6jji
Posted 3 Years Ago
View Quick Profile
Senior Member

Senior Member (419 reputation)Senior Member (419 reputation)Senior Member (419 reputation)Senior Member (419 reputation)Senior Member (419 reputation)Senior Member (419 reputation)Senior Member (419 reputation)Senior Member (419 reputation)Senior Member (419 reputation)

Group: Forum Members
Last Active: 2 Months Ago
Posts: 25, Visits: 181
Thank you for coming back with the fix.  It's good to see solutions.

Nancy kg6jji



Reading This Topic

0 active, 0 guests, 0 members, 0 anonymous.
No members currently viewing this topic!