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Kelleytoons
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Kelleytoons
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 9.2K,
Visits: 22.1K
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I do believe they will fix CC4, but one of the things they need to fix is the import of the materials (it used to work but they actually broke it in a later version of CC3). The good news is that CC4 will run Python, so it's *possible* I can port my scripts over to both iClone 8 and CC4. I just have to look into what is involved because for the moment the workaround for me (using iClone 7) is just so easy that it will take a lot of encouragement for me to spend the time to make the change (I really don't know what is involved but I do know that Python scripts for 7 do not work in 8 without changes).
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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arrrtie
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arrrtie
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 15,
Visits: 168
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Hello! I'm new to iClone, but I just purchased iClone 8 and Character Creator 4, and am having trouble with importing non-character .obj and .fbx files. Several of the FBX files are failing to import, and when they do, they are without texture. The same happens for .obj files. I've been using the trial version of the software for about a week, but now that I have the full version I was hoping to really get started with building some new scenes, any suggestions on what I might be doing wrong? The transformer doesn't seem to work on Daz Props, so I've just been using File > Import.
Hobbyist Animator//Jack Skellington Enthusiast ---- CPU: 3950x | GPU: RTX 3090 | RAM: 64 Gb
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