Thanks c68
Great to hear you are having no issues with FBX animations from IC8 to Unreal engine.
I have tried every approach.
Exported FBX with animation from IC8 and imported into UE 5 using recommended settings. Lip sync stayed but expression data was lost.
Send FBX from CC4 to UE5 and import with Reallusion Recommended settings, and then export animation FBX from IC8 and import the animation FBX in UE5 and assign the animation to my character imported from CC4. Same thing, Lip sync stayed but expression data was lost.
Then I imported it to UE 5 Using the Unreal Live Link "Transfer" option and then used the Movie Take Recorder to record the animation via "Live link"
This seemed to work, I have lipsync and facial expression animation. But now I need to figure out best practices using the Movie take recorder option in UE5.
If you know of any video tutorials on this and specifically a "best practices" guide for an IC 8 to Unreal animation work flow it would be greatly appreciated.
The IC8 manual is not helpful and many of the Reallusion videos are outdated.
All help and advice are appreciated.