Profile Picture

Software Still Has Export Issues

Posted By Lord Ashes 2 Years Ago
You don't have permission to rate!
Author
Message
Lord Ashes
Lord Ashes
Posted 2 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)

Group: Forum Members
Last Active: 4 Months Ago
Posts: 1.3K, Visits: 1.6K
The previous version of iClone and 3DXChange had export issues and they continue to plague iClone 8 also. I loaded an iClone 7 asset which loaded perfectly fine with all textures correct. However, when I export to FBX (Blender) the mesh comes out correct (and improvement over 3DXChange 7 Pro where the mesh was messed up) but the texture and texture mapping comes out all incorrect. CC4 also has export issues. When I load an CC3 Avatar, it loads fine but when I export it, it gives a generic "FBX Export Failed" error message. No hint as to what the issue can be.



"We often compare ourselves to the U.S. and often they come out the best, but they only have the right to bear arms while we have the right to bare breasts"
Bowser and Blue, Busting The Breast
Edited
2 Years Ago by Lord Ashes



Reading This Topic