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Issues with Motion Live

Posted By Arthur_InovationPlay 2 Years Ago
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Arthur_InovationPlay
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Arthur_InovationPlay
Posted 2 Years Ago
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Hello!
I imported a character into Cartoon Animator 4 in order to give it realtime expressions using Motion Live, using the iPhone profile

I managed to run through it and got some great results straight away, but I'm having some issues that I just can't get around.

When I move my head around, the eyes and mouth follow, making the eyes jump out of their orbits and the mouth to tuck inside the head, as seen in the video: ( https://www.youtube.com/watch?v=WCM7osXiHtU )
Is there anyway to avoid that? How do I make them follow the head correctly?

Also, I can't make the character squint its eyes while using Motion Live. As seen in this other video, no matter how high the "squint" levels are in the tracking data inspector, the sprite simply doesn't change. : ( https://www.youtube.com/watch?v=Q_I3rFNp7_A )
I do have the squint sprite assigned, it just doesn't work with Motion Live, any ideas on how to do that?

Thank you!



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