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iRay render in iClone 8 - Colored lights not showing as colored

Posted By Vault309 2 Years Ago
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iRay render in iClone 8 - Colored lights not showing as colored

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Vault309
Vault309
Posted 2 Years Ago
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I am using iRay in iClone 8 for the first time but having an issue where the scene lights (purple and blue and green) are just showing as plain white lights in the iRay render preview. Is there a reason iRay won't interpret those lights as being a color? It seems to be that way with every scene I have that uses a colored light. 



Windows 10
i7 12700k 12 core cpu
RTX 3090 GPU
4u2ges
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4u2ges
Posted 2 Years Ago
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You'd have to fake it.
Replicate the light source object and make it unique (so that materials are not linked), that is select material and hit Make Unique icon.
Scale it to be slightly larger.
Make it a dummy (check "Set as Dummy" at  Modify tab).
Now the replicated object is emitting the light but is invisible.
Next, slide the emissive value for the original object all the way down until it appears to have a the correct tint.

So now your replicated emitter is hidden (light source), but the original is inside of it and appears to have a correct tint (and it should not block the light because it is inside of the light source).




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2 Years Ago by 4u2ges



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