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Texture Issue when importing in Unity

Posted By julien.morris 4 Years Ago
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julien.morris
julien.morris
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Hi,

I have a strange issue that i can't figure out. When importing my character in Unity (whit auto set up, it's not my first character import but i only have problem with this one).
I have some faces that are black. I was thinking about a skin weight issue on the begining, but the unlit shader show that it's not the issue ! It seems like the texture cloth is baked in T-pose and cause this strange result.
I can suggest it's a normal issue too, but i don't think so, i made some test everything was pretty clear.

I have to precise : My character in this postition lokk fine with the shape of the cloth. But in T-pose, before export, the pants is a bit messed up because there is large faces between the legs.

Do you have any suggestion about how this issue can happen ? I realy have the impression that texture are baked because faces are messed up in T-pose. https://forum.reallusion.com/uploads/images/f1520cf8-705c-412c-9d75-9e58.png



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