[1] I'd like to repeat my request for a channel to be added to character textures which masks out Toon Shader ink. The current unsightly ink lines are particularly a problem in the face; this would probably be very useful elsewhere, too.
[2] Toon Shading would get a huge improvement in quality with the kind of ink-tapering faciliy provided in SoftImage. The ability to localize ink colors would be equally magical.
Tapering and Localizing Ink Lines
Animating now to life itself --Walt Whitman