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Ho to name all the meshes when exporting FBX

Posted By sethjames9000 3 Years Ago
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sethjames9000
sethjames9000
Posted 3 Years Ago
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I am exporting to FBX and then importing to Blender. The meshes are all named  like this CC_Base_Body. Say my characters name is John. How do I get CC3 to name the meshes John_Body, John_R_Eye etc?
4u2ges
4u2ges
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I do not think you can.
You can only add a prefix and/or postfix to mesh names, like John_CC_Base_Body or CC_Base_Body_John.
There is section for that at the FBX export panel.




sethjames9000
sethjames9000
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Bummer



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