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sethjames9000
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sethjames9000
Posted 3 Years Ago
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Group: Forum Members
Last Active: 8 Months Ago
Posts: 6,
Visits: 80
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I am exporting to FBX and then importing to Blender. The meshes are all named like this CC_Base_Body. Say my characters name is John. How do I get CC3 to name the meshes John_Body, John_R_Eye etc?
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4u2ges
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4u2ges
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 5.3K,
Visits: 16.8K
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I do not think you can. You can only add a prefix and/or postfix to mesh names, like John_CC_Base_Body or CC_Base_Body_John. There is section for that at the FBX export panel.
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sethjames9000
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sethjames9000
Posted 3 Years Ago
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Group: Forum Members
Last Active: 8 Months Ago
Posts: 6,
Visits: 80
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Bummer
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