JBCG_CandyMan
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JBCG_CandyMan
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 11,
Visits: 187
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Hi Reallusion,
As title, I think Meta human's control point UI is really good and many game face rig system is using it too. It's more intuitive and no more guessing like in CC3 (old school sliders), sometimes need to try and error many times to get the right parts to shape what we need. Meta human's control point UI is quite good for sculpting. CC4 may have make reference on that system.
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