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iClone7/CC3 to Blender question

Posted By BrotherShamus 3 Years Ago
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iClone7/CC3 to Blender question

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BrotherShamus
BrotherShamus
Posted 3 Years Ago
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I hope I'm posting this in the right place... my apologies if I'm not.  My question is about importing an animated character into Blender.  I can create, animate and import the character without issue... but the animation is stationary in Blender.  So... a walking animation is 'walking on the spot'.  I've been faking my way through it by adding keyframes in Blender and it works fairly well for a character walking in a straight line but wouldn't work for a 'turning walk' animation.  Is there a way for me to import the actual distance between the starting and finishing point?  I'm using the CC3 to Blender add-on in Blender and exporting the FBX as an iMotion (through CC3).  Any help or advice would be greatly appreciated.

Thanks.




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