I have the timeline at 0. I add a motion and it changes the
sprites but the motion runs smooth. I go back to '0' and change the
sprites but then half the motion is gone, randomly, and the
sprites don't stay connected. The facial props that are all linked to the head bone come loose and go in different directions. Also, the hand
sprites change. Am I not able to use the G3 Human Basic Motion templates for a custom character that I made with the PSD pipeline? It all works fine if I use the very first
sprites in the list but if I change them all hell breaks loose. Please help if you can. Thanks.