capt.force
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capt.force
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 33,
Visits: 149
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So this one has plagued me for a while. For the life of me, I can't seem to figure out why the bump/normal maps are not coming through very well. I followed the tutorial tonight for texturing back and forth between CC3 and Substance Painter, and the bump/normal does not come through very strong. Upon further inspection, it looked like the normal strength of the accessory was set to 0? Is that supposed to be that way? Or is that just for custom assets you bring in on your own and have to always manually change?
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