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CC3plus Base character Render Test in Iclone 7

Posted By sungod 3 Years Ago
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CC3plus Base character Render Test in Iclone 7

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sungod
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Very Nice to Hear the AI voice. :)
What's your render Frames per second for 4K render?
e.g. Mine was 8 Frames Per Second 
ckalan1
ckalan1
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I do not know how to show the fps render speed while I am making a video. Is there a setting that I need to turn on? When I playback real-time in the view window it says FPS: 48.12 
I have only been using iClone for 15+ years. There is still so much I have no clue about. Can't wait for the update. That should be interesting.

Craig
sungod
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I am using Iclone from 1 year and I know nothing. (Still doing basics)
I calculated by just total time in seconds 72 with total frames 576 Frames (as shown in Iclone while rendering).
I used stop watch from android phone clock app to just calculate :) .
So 576/72 = 8 AKA 8 frames rendered per second. 

Please correct me in my crude way calculation. ☺️


General Picture Animation
General Picture Animation
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Did you animate the body manually or with mocap? 

Animating now to life itself --Walt Whitman 
ckalan1
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I used part of the Stand and Chat from the Spunky Moves. It works pretty well.
Craig


 
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The movement was very natural but see what happens if you slow it down a bit... it will probably pick up the graceful timing of pro animation, which is more natural than natural. :D

Animating now to life itself --Walt Whitman 
ckalan1
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I will give that a shot. Thanks for the tip

Craig
animagic
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I ran the test.

System specs: 
Processor:  11th Gen Intel(R) Core(TM) i9-11900F @ 2.50GHz   2.50 GHz
Installed RAM:   128 GB
System type:   64-bit operating system, x64-based processor
OS:   Windows 10 Pro, Version   20H2
GPU: NVIDIA RTX 3090 
Driver version: 472.47
VRAM: 24 GB
****
Drives used in test:
SSD: Samsung 860 (or 870) EVO 4 TB drive
HD: Toshiba 2 TB drive

Project: DH Sample.iProj (as provided)

* Rendering to 4K AVI (uncompressed) @ 24 fps (576 frames)
Target SSD: 1:28 = 88 sec (6.54 fps)
Target HD:   2:50 = 170 sec (3.39 fps)
Target Network (HD): 7:09 = 429 sec (1.34 fps)

I included the network target because that is what I actually do: I render to another PC on the network (which is inefficient, it seems)

I normally don't render to 4k, but in this test with a simple scene what you render to can make quite a difference.

I primarily use image sequences in my pipeline, so I did a test with that as well:

* Rendering to 4k PNG sequence:
Target SSD: 5:00 = 300 sec (1.92 fps)

Not so good, as you can see...:unsure: 

Anyway, this has been quite enlightening for me.




yepkoo
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Good system is very good for your work scene.
However, I opened a thread about this a long time ago.
iClone is limited by the maximum system resources it will use while rendering.
Maybe the iC8 is different but the system doesn't have to be perfect when rendering in iC7.


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4u2ges
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4u2ges
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576 frames of 4K uncompressed AVI would result in Gbs of data writing.
So this is not a "true" iClone render test.
Portion of the test is... just testing your system IO speed.
Copy resulted render file to the same drive and time it.
Then deduct that time divided by 2 (given read/write is at the same speed) from iClone render test.
That would give you a more or less true GPU render speed.

You can say I will render to MP4, it would be very small render output file and does not impact IO at all.
But here you have another burden - a compression which puts a toll on a render speed (one area which might need to be improved- only RL can tell).
And again amount of VRAM does not affect render speed. It is a speed of VRAM and GPU architecture plays a major role.







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