"First, not the Face bone, but Head bone (one above).
But that is not even the problem. The cone is surrounded with red outline meaning you enabled physics for it. Why?
AFAIR you have a veil as soft cloth, which is attached to the cone. There is no reason to enable Physics for the cone.
So go to frame 1, disable physics for the cone, then "Remove Object Animation" by right mouth click on it in view-port (because it now has an animation of its own written to the timeline).
Finally attach to the Head and the cone would follow the head."
You were right, of course, I enabled physics for the cone, because of the veil.
Attached to head and blammo, it worked. Adorbs!
Can't thank you enough. I kept clicking away madly, but I would never have found the answer.
Maxx Powr
P.S. Read? Listen to Audiobooks? Like Sci Fi? Let me know.