Blazoneer
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Blazoneer
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 29,
Visits: 118
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I export t-pose character to unreal via iclone / cc3 setup. Then I export animated character. Everything imports into unreal except the face key animation. Not sure what I'm doing wrong.
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StyleMarshal
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StyleMarshal
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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I guess you forgot to tick "Import Morph Targets" when you imported the Character. So there is a Character in UE that has no Morph Targets that can be driven. You have to tick it also when you import animation. 76% of original size (was 663x19) - Click to enlarge
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