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Is there an efficient way to make clothing drape properly in CC3

Posted By harris.josephd 3 Years Ago
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Is there an efficient way to make clothing drape properly in CC3

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harris.josephd
harris.josephd
Posted 3 Years Ago
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Say I have made some nice elegant flowy gown with a long skirt and a small train.

If my avatar lifts her feet, the skirt deforms in astonishingly awful ways.  How do I use the physics engine within CC3 to just have the skirt behave properly?  This is one thing I've never figured out.
planetstardragon
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unfortunately no,  the cc software has no animation or physics in it,  so you'd have to move the project to iclone for next level detail,  such as the soft cloth weight map among the many available ways to achieve such things in iclone.

There is 1 possible work around though,  rigging the item you want to drape with bones so you can manually reposition the item appropriately,  this would also involve rigging the cloth with bones in a software like blender,  then customizing the weight map in iclone so it doesn't contort the parts you want behaving realistically.  - much easier to just continue in iclone.


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harris.josephd
harris.josephd
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planetstardragon (1/27/2022)
unfortunately no,  the cc software has no animation or physics in it,  so you'd have to move the project to iclone for next level detail,  such as the soft cloth weight map among the many available ways to achieve such things in iclone.

There is 1 possible work around though,  rigging the item you want to drape with bones so you can manually reposition the item appropriately,  this would also involve rigging the cloth with bones in a software like blender,  then customizing the weight map in iclone so it doesn't contort the parts you want behaving realistically.  - much easier to just continue in iclone.


Thanks mate!  I figured the answer was NOPE.  Looks like I am going to have to do some lowered poly bakes.... 



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