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None mesh entity detected when trying to import custom clothes

Posted By Olsgert 3 Years Ago
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None mesh entity detected when trying to import custom clothes

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Olsgert
Olsgert
Posted 3 Years Ago
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Last Active: 3 Years Ago
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Hi, guys!
I made a jacket in Maya 2018 for my CC character and followed this tutorial https://www.youtube.com/watch?v=BFWnWDUk2lM to bind jacket, copy skin weights, and export all that staff with jacket and body template to CC3.
In CC I went to Create - Cloths (with fbxkey file), added model and fbxkey file and got an error. The only information I found was a suggestion about fbx export from Maya. Like only fbx 2012 will be ok. Since I use Maya 2018 I didn't check that.
I tried to export with and without textures just in case, but it still didn't work.
https://forum.reallusion.com/uploads/images/0bd8313b-f892-47fd-9def-080.jpeghttps://forum.reallusion.com/uploads/images/4ef123c7-da8a-4f4d-999d-e09.jpeghttps://forum.reallusion.com/uploads/images/053d8446-ac04-454d-9274-647.jpeg



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