cstrauss42a
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cstrauss42a
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 17,
Visits: 79
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As I try to learn these programs a question came to mind. My work flow I originally wanted to use CC3 and Iclone (I have 3dexchage but haven't figure out yet where that will fit in my work flow yet). to create my characters and animations and bring them into Unreal for final products of short films. I realize I can use Live Link as well in this process. But a question came to mine wouldn't it be simpler to just bring my characters into unreal and do the animations there or is there a better benefit to doing them in Iclone then bring them into the set of unreal for final productions. Just want to know if there is pro's and cons of each. Both platforms have their own animation sets I can use, and there is always Maximo which works with both as well.
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