Mix Moves work best when used together. To save the hassle you should have been using Lie01 for her lie down and then animate nightmares.
But you can still use them with your own clip.
What you have to do, is to use collect clip and save your initial clip as Motion Plus. That would reset a lot of things internally.
Then delete original animation, uncheck "Align to Actor Orientation", "Reset Motion Root" and "Reset Motion Root Rotation".
After that make sure the character is at the default T-pose at 0,0,0 and apply saved Motion Plus clip. At this point your original animation should be reinstated as before.
Finally apply Mix Move clip at the end and use Align > Root from right mouse click context menu.
If you have some odd Z rotation (which even present mixing Lie01 with Lie01_to_sit04), then rotate Hips in Edit Motion Layer (FK mode) by Z at the very first frame of the second clip (to align with first clip).