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Any way to make a Custom Expression Shapekey in CC3 for use in Unreal Engine?

Posted By deygus 3 Years Ago
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Any way to make a Custom Expression Shapekey in CC3 for use in Unreal...

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animagic
animagic
Posted 3 Years Ago
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You can try to enter manual values for CC morphs that go beyond the usual +/-100. That would be the easiest way. 


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deygus
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I was wondering if anyone knows the best way to create a custom Facial Expression? I have Android and I use Blender and Unreal Engine in case your wondering.

Only thing I can think of is doing the Shapekeys for a custom face in blender but not sure how that would import if at all back into cc3 for unreal animation sliders.

An example would be the character pulling down their eyelid fully while looking in a mirror, something like that which I seem to be limited in the existing facial expressions, it won't go down that far.

Does anyone know how I can do that?



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