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Create face bones for animations

Posted By danielswright2311_182877 3 Years Ago
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danielswright2311_182877
danielswright2311_182877
Posted 3 Years Ago
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If this is a game tool then there should be a face bone set up for other game engines. 

I am so frustrated with not being able to use shape keys for face animations.

Adding another face set up for face animations is my dream tool. 

I code my Games and do not use pre made game engines so i need or demand a face bone set up.

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danielswright2311_182877
danielswright2311_182877
Posted 2 Years Ago
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I would even pay for a cc3 bone rig set up just for cc3.

Because it makes sense. 

There is only set ups for two engines and those engines are bad. And coders like me who are many , thousands do not use candy point and click game engines. 

We code our own. 






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animagic
animagic
Posted 2 Years Ago
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I don't use any game engines, but my understanding is that CC uses ARKit facial blendshapes, not bones, so I don't quite know how your request could be granted.

As you mention, you do your own, so there are probably thousands of ways to do it depending on the developer. It would be hard for RL to maintain a generic version that would fit all those scenarios.

RL received a grant from Unreal to develop the interface to Unreal. For Unity, it has been made open-source and given to third-party developers, so that might be a feasible way to go.



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2 Years Ago by animagic
danielswright2311_182877
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RL received a grant from Unreal to develop the interface to Unreal. For Unity, it has been made open-source and given to third-party developers, so that might be a feasible way to go.


I would never use a prebuilt gaming engine, that is my point here sir.

My point here is I am not the only one who wants to export iclone  ready content into our own engines. You think you would go where the real market is. 

Unreal is horrible just as Unity, both pre built kid engines to play with.

I get over 100 frames per sec with my own engine, I try Unity I get 12 to 20.

The market will die fast with these play toys rather then real programmer's. 


Plus I am only asking for face bones lol, it is not asking much.



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2 Years Ago by danielswright2311_182877
animagic
animagic
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The CC characters don't use facial bones. It would require a different architecture, AFAIK. Let's see what the experts say.



https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

danielswright2311_182877
danielswright2311_182877
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In creator creator 5 they use to have face bones so it is possible with any version, it just was not updated in years. So yes it is possible to update them for people like me.

https://www.reallusion.com/ContentStore/promo/2013_Facial-Pipeline-Character-Pack/

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