If i want to export a character from CC3 to Omniverse or Unreal Engine, i have the option to append a list of motions that are then available as seperate animations in the target engine.
In iClone though, this option is not available. Why?
Please - i can't be the only one who finds this upsetting.
I want to export characters from iClone including several motions and not exporting copies of the same character again and again.