tomelissaconway
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tomelissaconway
Posted 3 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 87,
Visits: 2.5K
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I've read and watched literally everything I could find on Take Recorder (including in this forum), but no matter what I do, I cannot get it to record my CC3 character's (body) motion. The live link works, character moves as expected, but upon playback there's just...nothing there. Below are my notes. If anyone can spot what I'm doing wrong, or has a tip that I might not be aware of, I'd really appreciate an assist! Thanks. (UE4.27)
Enable the Take Recorder plugin Click Cinematics in the main menu and create a Level Sequence Go to Window, Cinematics, Take Recorder In the Take Recorder toolbar, down-click the clapboard icon (Open Sequence to Record Into) and choose the sequence you created Click the gear icon to view settings In the Slate, rename the take (default is Scene_1) if you like, and choose your fps Click the +Source button and choose From Live Link (link must be active to see this option’s choices) and choose your character Tick the box for Record to Possessable and untick the boxes for Remove Redundant Tracks and Reduce Keys Click the red record button and when the countdown gets to 0, click play in iClone When animation is finished, click Stop on the Take Recorder popup
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Edited
3 Years Ago by
tomelissaconway
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Bassline303
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Bassline303
Posted 3 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.6K,
Visits: 13.9K
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You don't need to create a level sequence for recording, maybe this here helps : Don't choose from Live Link , better use from Actor (from Live Link is only for recording special parts like only body or only facials)
Edited
3 Years Ago by
Bassline303
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tomelissaconway
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tomelissaconway
Posted 3 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 87,
Visits: 2.5K
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Thanks for responding! I got so frustrated I moved on to a different project (no less frustrating as it's modeling in Blender, heh) and completely forgot I posted this. LOL I'll revisit when the model is done (if ever hahaha).
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