Hullo hullo!
Is there a way to get imported assets to take on the exact same position as the scene from which they were exported from programs like Blender?
I've tried setting their origin to (0,0,0) and tried making the position of the imported object relative to the root of the armature, but not much seems to do the trick.
Character Creator always bumps the object a bit out of place, and it's practically impossible to get it into the right spot inside CC3.
Is there something obvious I'm missing?
Thanks for any help!