Patrick_AIV
|
Patrick_AIV
Posted 3 Years Ago
|
Group: Forum Members
Last Active: Last Month
Posts: 9,
Visits: 195
|
Hi guys, - CC3+_Neutral_Male(Head)
- CC3+_Neutral_Male(Body)
- Neutral_Female(Head)
- CC3+_Neutral_Female(Body)
- Body_Fat_A, etc.
to make some variation on the same Skeleton/Rig in maya. But, I've several problems to do that. - First of all, CC3+_Neutral_Male(Body) and CC3+_Neutral_Female(Body) ( and their skeletons? ) don't have the same height... ( so eyes/mouth positions don't match)
- How can I export several "body morph" at the same time ? ( and don't export one by one a 100% morph target ) ?
Thanks a lot to your help,
Edited
3 Years Ago by
cytrick
|
Peter (RL)
|
Peter (RL)
Posted 3 Years Ago
|
Group: Administrators
Last Active: 9 hours ago
Posts: 22.7K,
Visits: 35.7K
|
Hi... Character Creator 3 only allows export of the complete morphed character mesh (and motions). Unfortunately it doesn't allow export of multiple different body morphs at the same time.
Peter Forum Administrator www.reallusion.com
|
Patrick_AIV
|
Patrick_AIV
Posted 3 Years Ago
|
Group: Forum Members
Last Active: Last Month
Posts: 9,
Visits: 195
|
Hi Peter, thanks for the answer
What about the gender morphers didn't match ( my first question 1/ ) ? An idea, or option to match them in character creator ? Maybe a "morphers combos" to make them match ?
|