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Face texture too small in texture atlas

Posted By winfriedschmidt2021 4 Years Ago
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winfriedschmidt2021
winfriedschmidt2021
Posted 4 Years Ago
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Hello!

I am using the Merge Textures option in CC3 as I want to use the model as a game character.
However, the face is too small in the texture atlas:

https://forum.reallusion.com/uploads/images/f04b31a0-4a73-4af4-837f-6e02.jpg

How do I customize the texture atlas in order to give 1/3 of the space to the head texture for example?
Or which other options do I have if this is not available?

Thank you!
Rampa
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Rampa
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So here is a workflow that will work! :)

In the JSON, set the Textureimportance to "High".
Set the other importances to "Low".
In CC3, send your character's head diffuse to an image editor using the button below the texture thumbs.
Scale it 300-400 percent, and save it so it loads back in CC3.
Export your model with the InstaLOD "All".
https://forum.reallusion.com/uploads/images/d777f00f-317c-40b9-97be-0602.png

Note that you can play with lowering all the texture resolutions in Skingen, then set just the head higher to get it bigger. You can also remove all the textures you do not want represented in the UV (to make additional space). So if your character never opens their mouth, delete all textures from the tongue. Then just delete the teeth from the scene altogether. 





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