I'm working on a client project at the moment using Unreal Engine and Iclone 7 and one of the requirements was to enunciate more and exaggerate the lip sync.
I used the 'talking styles' tool to change the look of the lip sync animations.
But I'm finding now that it's impossible to retain the edits from talking styles on export. It always changes back to the original version. Even using live link and taking the animation to 3dexchange, the issue persists. It's like the Talking styles changes can only exist within iclone.
I really urgently need to export the animation changes, I'm desperately trying to find any way to keep the talking styles in the exporyed file and get it looking the same in Unreal. Would appreciate any help with this.
Thanks,
Xandra