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Body Mesh Hiding

Posted By Blazoneer Last Month
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Blazoneer
Blazoneer
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The body mesh hiding works from Character Creator to iClone, but when I transfer to Unreal Engine via Auto Setup, all the mesh is visible.  Not sure what I'm doing wrong.

For anyone who might have this problem, I "deleted" hidden faces when I exported from iClone. This seemed to fix the problem.  
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Last Month by Blazoneer



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