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Victor.Soupday
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Victor.Soupday
Posted Last Year
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Group: Forum Members
Last Active: 5 days ago
Posts: 569,
Visits: 9.0K
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I want to note a bug when using a team project that has the plugin installed the plugin uninstalls anytime someone else updates the project. It is a funny but very annoying bug. If you use version control and wonder what happened this is likely because the other person doesnt use the plugin or maybe he does. But every update it uninstalls itself in my experience. That would be the manifest.json and packages-lock.json files in the Packages folder of the project. If someone doesn't have the plugin it will be removed from these configs. When they commit these changes, it will remove the plugin from everyone else. You may want to restrict who can make changes to these files (if that's possible). Or, block updates from changing yours.
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kristof.van.rooy
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kristof.van.rooy
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 21,
Visits: 138
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thanks i'll keep that in mind. Who here has released games using this tool ? Anyone :). Also what triangle counts do you get? How do you guys import the characters?
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kristof.van.rooy
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kristof.van.rooy
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 21,
Visits: 138
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thanks i'll keep that in mind. Who here has released games using this tool ? Anyone :). Also what triangle counts do you get? How do you guys import the characters?
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sirsquish
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sirsquish
Posted Last Year
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 29,
Visits: 570
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Well I've just finished a game jam using exports from CC. Sadly I had to ditch all the shaders for it - the URP skin shaders weren't compatable in webgl, but easily replaced with standard shaders and real toon ones. Which kinda upsets me a lot because CC is hands down the best shaders for unity out there and has been for a long time. The ability to downgrade to regular shaders was also very useful. CC has great skeletons, and is compatible with salsa one click for lip sync, so setting that up was a breeze. I imported some objects and a character from Daz. The toon rendering allowed me to strip textures to 64x64, with some faces at 256x256. Some major issues are: Is not being able to select morphs exported or export body morphs. If we could do that then CC would be the premiere character system for unity, rather they've trying to protect themselves I think - A full blown character creator inside unity that you could use like meta humans would be super helpful. ^ this leads to really large fbx - 25 meg just for a fbx character, without including textures! My game was 118meg and 2 chars took up 50meg plus of that, which is a bad, bad thing for web games. I think you can strip morphs in blender somehow. Not a big issues when porting to PC though Play the game here: https://www.crazygames.com/preview/cc861ecd-af9d-4c10-ab73-06273bec1945
Or watch the video: https://www.youtube.com/watch?v=D8i1ivVymLs
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Dan Miller
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Dan Miller
Posted Last Year
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Group: Forum Members
Last Active: Last Month
Posts: 374,
Visits: 1.8K
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I seem to be hitting a wall trying to import a CC4 character so I thought I would see if anyone else is having trouble. Using CC/IC Importer HDRP 1.6.3 and have tried with Unity 6 and also Unity 2022.3. When I process the character, even with default settings, it keeps hanging at the end waiting for a DLL. Then it crashes Unity. I've tried to narrow it down but so far I do not understand what is causing this. Any suggestions? Thank you.
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ross_188669
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ross_188669
Posted Last Year
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Group: Forum Members
Last Active: 9 Months Ago
Posts: 4,
Visits: 74
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Suggest you check your Unity Editor log to see if there's any leads on what's going on. I've had some crash issues on one of my devices on recent builds in both the 2022 and 6 streams when DX12 is enabled. None of my crashes were related to the CC/iC importer though.
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mescriptor
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mescriptor
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 2,
Visits: 17
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Hello i downloaded the software before two days as a trial and trying to see if it looks ok on unity. but i aam unaible to import it correclty. the materias look weird. i tried to export for unity but no json is exported so when i am trying the importer is not find the character. Do you have a solution?
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Dan Miller
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Dan Miller
Posted Last Year
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Group: Forum Members
Last Active: Last Month
Posts: 374,
Visits: 1.8K
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Thank you. I did do that at the time but I was looking for something related to the asset. Perhaps I should be looking at a different cause. Thanks.
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vaann8a
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Group: Forum Members
Last Active: Last Year
Posts: 2,
Visits: 5
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Victor.Soupday
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Victor.Soupday
Posted Last Year
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Group: Forum Members
Last Active: 5 days ago
Posts: 569,
Visits: 9.0K
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2022.3 needs the URP14 version. The URP17 version is for Unity 6 only.
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