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iClone Live Link character not moving position in UE4

Posted By deepak_270696 Last Year
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deepak_270696
deepak_270696
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I'm a newbie to iClone and UE4. Would appreciate a bit of help. When I animate the character in iclone, it dances fine and moves position, but when I do a live link and make it dance in UE4, it does not change position. You can see that in this screen capture I've put on youtube. Is there some setting on UE4 where I fix this? Thank you.
Bassline303
Bassline303
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Looks like your Blueprint is not right.
Can you show me pictures of your BP , especially the Event Graph? 

Has to look like this :

https://forum.reallusion.com/uploads/images/30ac81bc-b342-4803-8407-69be.png



deepak_270696
deepak_270696
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I did notice I’d made a mistake with this blueprint. Thanks for helping out!
nguyenhoang.28071979
nguyenhoang.28071979
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I have a similar situation! However, I don't understand the handling wing! I hope you advise me! thank!https://forum.reallusion.com/uploads/images/429d91df-7fe7-4ffa-8f7e-c769.png

Bassline303
Bassline303
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Your BP is wrong , have a look here :

https://youtu.be/8HxhWC20yck?t=77
nguyenhoang.28071979
nguyenhoang.28071979
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Cảm ơn bạn đã trả lời tôi! Tôi sẽ xem xét kỹ và làm theo video bạn đặt! Cảm ơn nhiều!
nguyenhoang.28071979
nguyenhoang.28071979
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Sorry sir when I use take recorder in unreal take sequence clip to animations to character I have problems with animation when make by sequence 
2021 08 08 15 36 00 - YouTube
Thank you for help me .thank sir 
Bassline303
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Ohh , you are using a CC3 Character , do it this way :



nguyenhoang.28071979
nguyenhoang.28071979
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OMG Thank you I happing when you send me a tutorial thank you so much I stick problems is long times thank you for helping me 




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