If someone have an idea how to add an image mask ( Texture Sampler) in the script of this Hairstrand particle template from the editor that I modified.
It is the same as the fur from the PopcornFX library 40 in Iclone but as you can see I made the ribbon image shape regular and not triangle like library 40.
It allow us to add better textures for fur or feathering or whatever you want.
The problem is that it spawn the particles on the entiere mesh (which can be changed as you see fit) because the texture sampler is not coded.
This is the Wiki page of the texture sampler :
https://wiki.popcornfx.com/index.php/CParticleSamplerTextureand this is the particle :
https://www.dropbox.com/s/182ksm1bfseq14v/HairStrands4.zip?dl=0If some one success it I will add more features that I know.
Thank you