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Message
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StyleMarshal
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StyleMarshal
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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rosuckmedia
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rosuckmedia
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3.2K,
Visits: 4.8K
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Hi Bassline Cool 👍 Greetings Robert
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rosuckmedia
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rosuckmedia
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3.2K,
Visits: 4.8K
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The new IK Retarget is super cool.😊😊😊 Greetings Robert
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StyleMarshal
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StyleMarshal
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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MH - Not so boring cloth :
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StyleMarshal
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StyleMarshal
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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Jeasy
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Group: Forum Members
Last Active: Last Year
Posts: 178,
Visits: 2.4K
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Bassline303 (4/10/2022)
Is the garment made with Udraper or Marvelous Designer? I'm struggling to retarget the CC3 characters in UE5 with the IK. Seems to not work properly. I am bringing the cc3 character into UE4.27 with the Auto Setup tool then migrating to UE5 project.
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StyleMarshal
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StyleMarshal
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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It is MD Cloth imported to uDraper
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vadim+2
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vadim+2
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 60,
Visits: 1.5K
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Bassline303 (4/10/2022)
MH - Not so boring cloth : Did you rework an MH's body? Is there any tutorial on how to do this?
______________________________________________________________ Vadim Karpenko, Unreal Engine 4 developer.
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StyleMarshal
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StyleMarshal
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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There are tutorials but I did it my own way , still experimental and finalizing my workflow. I used WRAP for body shape and Substance Painter for textures. If you use Blender here is a very good "paid" one :
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nikofilm
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nikofilm
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 332,
Visits: 4.7K
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I have a problem with UE5. Unable to import FBX animations! Only FBX mesh is imported.
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