Author
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Message
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rosuckmedia
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rosuckmedia
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3.2K,
Visits: 4.8K
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Bassline303 (12/2/2022)
π Antonia : looks cool bravo Bossline ππ Greetings Robert
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nildoessa
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nildoessa
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 269,
Visits: 1.8K
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Hey guys... please see this file fbx importi uploaded a video and an fbx.. please try it out.. I'm trying to import a car animation from blender to iclone.. I cant do it directly..the wheels go all wild... so i decided to export thru unreal.. the animation does not go well to iclone.. and the same unreal export works fine back in blender.. can you please test the fbx on this link on your system and see if its an issue of mine or is an iclone bug?!
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yepkoo
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yepkoo
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 1.2K,
Visits: 1.9K
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Bassline303, thanks for the link. I saw that it was more expensive than I thought with the interactive license price :D I've added this to my buy list.
---------------------------------------------------------------- https://www.youtube.com/yepkoo https://dev.epicgames.com/community/profile/bxvo/Yepkoo#learning
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StyleMarshal
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StyleMarshal
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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nildoe (12/3/2022)
Hey guys... please see this file fbx importi uploaded a video and an fbx.. please try it out.. I'm trying to import a car animation from blender to iclone.. I cant do it directly..the wheels go all wild... so i decided to export thru unreal.. the animation does not go well to iclone.. and the same unreal export works fine back in blender.. can you please test the fbx on this link on your system and see if its an issue of mine or is an iclone bug?! Yepp I get the same results like you when importing via FBX into IClone , then I imported the car.fbx into 3dxchange (looks correct) and send it to IClone 8 and it does work. Looks like a bug with the IC8 FBX importer. The car in the background is the 3dxchange import :
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nildoessa
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nildoessa
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 269,
Visits: 1.8K
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hadnt thought of 3dxchamge..hmm thanks bro... i uninstalled my 3dxchange along with the iclone 7.x when iclone8 came..:( I hope they fix this fast :(
Are you using 3dxchange integrated onto iclone 8 somehow? or is it the old one? if its the integrated onw.,.how do you access it from inside iclone8 i couldnt find anywhere
N
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toystorylab
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toystorylab
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 4.6K,
Visits: 29.9K
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@nildoe I confirm what Bassline noticed. I can not confirm "wheels go all wild", work fine in IC when I simply drag your FBX in. Though the body does not behave correct. Again in 3DXChange it works fine and after export from 3DXChange, drag in IC works... So something is wrong in IC! You can NOT access 3DXChange from IC8 but you can export "Target Version IC8" By the way, you asked in another thread how I do my car animations. https://forum.reallusion.com/527739/Unreal-Live-Link-v112-Now-AvailableMade a new thread to answer: https://forum.reallusion.com/527827/Animate-vehicles-in-IC-Unreal-or-Blender-and-render-in-UnrealAs I got no reaction on my answer from you, you might have missed it.
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube:
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StyleMarshal
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StyleMarshal
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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@Toy , well explained π :)
For users interested in Move.AI , it is now compatible with IClone :
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nildoessa
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nildoessa
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 269,
Visits: 1.8K
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Hi ToyStory.. Oh man.. thank you so much.. I totally missed your reply to my question.. 1000 apologies :(... I will take a look at that info for sure! :).
I REALLY hope this gets fixed! :(
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mtakerkart
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mtakerkart
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Week
Posts: 3.2K,
Visits: 29.2K
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Just receive this by mail today...
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StyleMarshal
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StyleMarshal
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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Camera Tips from Unreal Han :
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