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Using Quixel Bridge to create iClone Assets!

Posted By 3DChick 3 Years Ago
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3DChick
3DChick
Posted 3 Years Ago
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I had no idea you could do this, and it's super cool. Thought I'd share....




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Life-long learner and having waaaay too much fun with iClone! Youtube Channel: 3DChick
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jlittle
jlittle
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Yes you can sign in with an Epic Games account but note that if you do then the following applies:

Megascans access is licensed for use only with Unreal Engine.
You agree that Megascans shall be treated as UE-Only Content under the Unreal Engine End User License Agreement that you have accepted under your Epic Games account.

To use it with iClone you must use a paid account ($19/mo).

Jeff


Get my Plugin Manager and TaskNotes plugins for iClone.
Check out EZColors and Other products for CTA/CA. EZColors: the easy way to change Render Styled (RS) colors!
See my CTA Tutorials on the YouTube channel CTAStepByStep

Hewa' s Art
Hewa' s Art
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Thanks nelm2010. If you are a subscriber Quixel-Megascan and you are using the other 3D softwares like Cinema 4D or ...you can download any 2D surfaces or 3D MegaScan directly from Bridge and applying  your materials to your artworks or edit it. Mixer is free with the new version you can import any 3D models and applying or editing any 2D surfaces to your models like Substance Painter and very easy than Substance.https://forum.reallusion.com/uploads/images/8bc72490-a0e7-40cd-a849-7a0.jpeghttps://forum.reallusion.com/uploads/images/43166fad-7b01-4885-bedd-630.jpeg
https://forum.reallusion.com/uploads/images/e3ce2baa-1b64-4306-aa7a-ad2.jpeg
all materials was created from Quixel Mixer ..
Dan Miller
Dan Miller
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I like the video and tempting to try it. But, since it doesn't work within their licensing, there probably isn't much point creating something with the assets. A person might invest a lot of time and then receive a take down notice, or someone else might monetize your work. It would be great if Reallusion would work out a deal with them to integrate Quixel assets into iClone. 



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