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Export Quality for 3D Printer

Posted By furmet 3 Years Ago
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furmet
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Hello dear friend,

We have a character creator license and headshot plugin. We will product 3D print model and we have got a projet 660 pro 3D printer.

We need to export of the high quality .Obj file and .Fbx

We know .Obj file haven't got a high quality. Producter working on this subject and We wait updates.

My questions

1-) How can we Export .OBJ files in highest mesh quality and pixel ? Which options select on export menu?

2-) How can we Export .FBX files in highest mesh quality and pixel ? Which options select on export menu?

3-)I was select motion on figure but when import the z brush figure haven't got a motion ?

4-) Is there any other method gör highest quality you would recommend?

We need the print quality that appears in the photo
Peter (RL)
Peter (RL)
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furmet (5/9/2021)


1-) How can we Export .OBJ files in highest mesh quality and pixel ? Which options select on export menu?

2-) How can we Export .FBX files in highest mesh quality and pixel ? Which options select on export menu?


Hi...

CC3 and CC3+ Base meshes have fixed poly counts which can be seen on the page below. If you export to OBJ or FBX (without using LOD) then you will get the highest quality mesh available. If you are looking for the highest quality overall look do be sure to use high resolution textures of 4K or 2K.


3-)I was select motion on figure but when import the z brush figure haven't got a motion ?


Using GoZ with ZBrush is for modelling and sculpting purposes. If you export to FBX you can include poses or motion clips.


                                                                

Peter
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www.reallusion.com


kayrametin
kayrametin
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Hi Peter,
You say use of the high resolution textures of 4K.  
We are use of the Headshot Plugin. When we will use of the headshot pro mode than this  isn't import the hair. But auto mode import the model's hair. 
How can we find the solution ? 
Peter (RL)
Peter (RL)
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Headshot Auto Mode is intended for creating NPC type background characters and the hair generated is very low poly (but looks ok from a distance). You can of course generate the character in Auto Mode, then save the hair generated as a separate hair model. After that recreate the character in Pro mode and apply the saved hair back, but the difference in quality will be very noticeable.

Generally if you want a detailed character for close up work you have to use Headshot Pro mode and add a high quality hairstyle such as those from our partner developer Swam.

                                                                

Peter
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www.reallusion.com


Jeasy
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Peter, how can I export the digital human in the correct format for 3d printing including all textures from character creator and are there any 3d printing services online that you would recommend. 



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