chan16818
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chan16818
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 2,
Visits: 52
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Hi all, I am new to iClone/Character Creator/3DExchange. All 3 products were purchased this week, so you could assume they’re latest version. Yet I failed to export facial expression (e.g. eye blinking) to UE4 v26. Could anyone teach me why? FYI, skeleton, texture, bodily animation were all converted successfully. I pressed Export FBX button inside iClone only, didn’t bother do anything in 3DExchange, as taught by online documentation. Have I overlooked anything? Thank you.
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lianchiu
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lianchiu
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 214,
Visits: 1.5K
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Could you record your workflow, did you set up Auto Setup?
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chan16818
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chan16818
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 2,
Visits: 52
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Thanks for your reply lianchiu. Sure I would check out Auto Setup. Actually I later found that I missed out setting up the Expression Track. Now I am quite convinced that keyframes must explicitly appear in the timeline, for the UE4 export to work. So I did and the facial expression (eye blinking in my case) were successfully exported. But again I am new to iClone 7. There are tons for me to learn and catch up, So, sorry for posting late ; )
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