I have a problem with the orientation of my character when I apply different animations. The T-Pose in 3DXChange and Iclone is shown in the next image:
When I apply some animations from 3DXChange, I get different results in Iclone. The Z-angle of my character is -90º in Iclone with respect to the orientation of my character in 3DXChange:
Can you help me?
Thank you very much