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Odd texture for ceiling of Next Level 3D Shooting Range

Posted By shadybearbklyn 4 Years Ago
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shadybearbklyn
shadybearbklyn
Posted 4 Years Ago
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I'm having a problem rendering a scene using Next Level 3D's Shooting Range. I'm rendering a 4K PNG Image Sequence with Super Sampling set to high, but the ceiling looks strange as a single image and when put together as a sequence it constantly flickers. Any ideas as to why this is happening? The ceiling should be dark gray.https://forum.reallusion.com/uploads/images/e0b57976-4fe5-4d5a-b0e6-437c.png




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