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IClone rig does not work in Unity

Posted By CheoCD 5 Years Ago
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CheoCD
CheoCD
Posted 5 Years Ago
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Hello, I remember seeing a thread about this issue but didn't find it - anyway the issue is that while CC3 characters exported to Unity work fine, IC characters have a diffferent rig structure which causes errors. More precisely, errors appear when trying to modify an IC animation. Here are the messages sent before and after changing an animation's length :

https://forum.reallusion.com/uploads/images/07ac7cc9-2122-46e5-adf1-2551.png

https://forum.reallusion.com/uploads/images/da69f83f-b76e-4303-a3cd-7686.png


I can't speak for Unreal or other engines, but it seems that FBX files exported from IC are unusable in Unity ! Is it possible to fix this ? I was really counting on IC for my Unity project !



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