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jerome.dipietro
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jerome.dipietro
Posted 4 Years Ago
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Group: Forum Members
Last Active: 9 Months Ago
Posts: 91,
Visits: 1.1K
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Great suggestion @idialab. I've just hit this as a problem and it's so frustrating! I've added a ticket to the Feedback tracker. Go vote on it :) https://www.reallusion.com/FeedBackTracker/Issue/Exported-GameBase-characters-need-Sub-Surface-Scattering-maps-included-in-texture-folder
Unity Virtual Reality Developer
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idialab
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idialab
Posted 4 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 2,
Visits: 110
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Hello, I was wondering if the Subsurface scattering textures can also be exported with a CC3 model that has been converted to Gamebase mode. I'm assuming the answer will also be the same with any Gamebase InstaLOD's merging of textures, whether by Type or Object?
Also, is there any way to get the 'eyelash' texture merged to the same 'hair' texture? Thanks
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