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Daz full body morphs with transformer...

Posted By MatCreator 4 Years Ago
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Daz full body morphs with transformer...

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MatCreator
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hello everyone. i tried bringing in my daz genesis figure into cc3, and the process works, but i was hoping that the converted character would have all those wonderful morph sliders embedded in cc3 like in daz, for example, figure morphs like the skull crushing ogre, the mole man, the alien figures, the troll, the freak, etc... does the transform tool not import the full body morphs? i DID make new morph rules for Genesis, lHand, lFoot, rHand, and rFoot so the dialog showed that all morphs were to be exported, but on import no morphs from daz are available on the cc3 figure. am i doing something wrong, or do i have a misunderstanding of what the transform tool does?!? i attempted to then apply one of the character presets in daz to bring over, and again, on import the figure was "flat", an unmorphed figure loaded. i noticed on the video tutorial "kye" used a little girl (genesis 8 figure i believe), and on his import the figure loaded as it was in daz, but thats not happening for me. any help, advice or tips would be appreciated, thanks in advance.
Kelleytoons
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You can get ONE morph loaded over (assuming you have baked it in Daz).  I show this in MANY tutorials,  but let me try linking to one here (I say "try" because this is margareita day and I'm about as inebrieated as I can be and still type):

If this tutorial doesn't help, let me know exactly WHICH Daz figure/morph you are trying to bring in (a link to the Daz item will help) and I'll show you specifically:






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Mike "ex-genius" Kelley
MatCreator
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thanks for the quick reply. i totally follow the process, but that too does not seem to be working. my transformer imports are not showing the morphs applied on load, i dont know if thats the problem here, so my transformer import of the daz troll looks like an unmorphed genesis. i tried the transformer process with a clothed morphed genesis character, that came in fine twice, dont know what im doing wrong.
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If you just put a link to the Daz page that has the exact item you are trying to import I'll be glad to try it out for you and/or make a video showing the process (that is as much as I can type now after drinking MANY tequila).



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Mike "ex-genius" Kelley
MatCreator
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I just want the Genesis figure full body morphs available in cc3. i imagine that the process to get any of the Daz Monstrosities (skullcrusher ogre, infernal behemoth, undead fiend) into cc3 would work for any of the other daz fbm's embedded into genesis. your process seems to take the two characters, and make a morph between them which makes perfect sense. my genesis default is flat so that is expected, but when i import a morphed character, the morph isnt applied or visible. does the transformer recognize morphs that are embedded into the character? it seems to work when i apply an "inj" morph, those characters import just fine.
MatCreator
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https://www.daz3d.com/daz-ogre
Kelleytoons
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I want to be sure what your question is because I'm not understanding your issue.

I bring the Skullcrusher into Daz and then export as normal, and when I bring it into CC3 I get this:

75% of original size (was 670x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/0876a332-66dc-4be2-8efc-66e0.png

To me this is a "full body morph" but you seem to be saying you don't get this OR you want something different.  So please elaborate (always remembering that you can only bring ONE morph into CC3 at a time.  Which is to say, if you have multiple morphs on this figure only the ones that are baked in will be importing.  No way around this).



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vidi
vidi
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i tried bringing in my daz genesis figure into cc3, and the process works, but i was hoping that the converted character would have all those wonderful morph sliders embedded in cc3 like in daz

No you wrap only the current shape in to the CC Mesh . You do not import a DAZ File you only transfer the Shape.


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MatCreator
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First off, thanks for helping, I really appreciate it.
No, that is NOT what i am getting, and YES, that is exactly what I want. My character on load is the unmorphed genesis figure...
I get two results, let me explain... On one attempt, I loaded genesis, applied a character shape morph, added clothes and applied a skin texture. That import came in as expected, the clothes, morphed figure and textures where as expected. Second attempt I morphed genesis, no texture, no clothes, on load comes in flat. Ive been playing with this back and forth, and i cant tell what im doing when the figure comes in morphed, or comes in flat.
Kelleytoons
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When you say "flat" I assume you mean it comes in as a Genesis default male, right?  And you want the Orge?

I honestly don't know how you CAN'T get the Orge.  As I said, I just exported it and brought it into CC3 via Transformer.  The only way it wouldn't be that was if your export settings were screwy.  Maybe you can provide a screenshot of how you are exporting but here are mine:

75% of original size (was 670x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/dcc796e0-23cf-436b-bd7b-c0a3.png




Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor
Mike "ex-genius" Kelley

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