Hi there. I've created a character breathing in iClone, following the short tutorial here: https://www.youtube.com/watch?v=2qN7DUbbul4
When I export the character and clothing and animation from iClone, and import to Unity using the AutoSetup package for iClone and CC3 in Unity (HDRP), the character indeed breathes, but we suffer a wardrobe malfunction. It seems that the the morph I created in CC3 for the dress to also expand, does not get translated to Unity.
I would love some assistance with this. I need a breathing character in Unity, for realism :-)
thanks in advance!