Hi,
Is it me or is it the Update gremlins again?
I made my Sherlock Holmes Character a stunning long coat in blender.
Exported it as an .OBJ
After several "file format not supported" is now finally works and imports into CC3.
BUT..... it still refuses to open in 3DX pipeline.
Isnt that the weirdest thing?? I even tried making the coat into 3ds file, tried that in 3DS but nope... still get "import file error 3DS may not support this data format".
Any usefull tips? Am I having a blonde moment?
Including the file for those who are curious.
Thanks..