Group: Forum Members
Last Active: Last Year
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My Auto Set Up to UE4 character from iClone 7 is experiencing a familiar issue with the translucency shaders in the eyes (occlusion). The usual trick of fixing this by disabling "cast shadows" on the LOD details panel is not working. This work around is not functioning with the most recent version of Auto Set Up. When the UE4 camera is out of focus, only the eye occlusion remains crisp and does not respond to the camera focus. See attached.
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lianchiu
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lianchiu
Posted 3 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 214,
Visits: 1.5K
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could you submit to Feedback Tracker and provide your project also more detail about your workflow
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Bassline303
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Bassline303
Posted 3 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.6K,
Visits: 13.9K
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Try this :
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