SpencerIO
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SpencerIO
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 4,
Visits: 36
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I Exported a Character out of Character Creator 3.32.3312.1 into Unreal Engine 4.26. The Skeleton Bones are off. This top photo shows the model exported with the Maya default preset and then imported into Unreal Engine. This shows the proper skeleton. The bottom photo show the model exported with the Unreal default preset. The elbow and knees are particular bad. Is this a bug with the Unreal Engine plugin? 75% of original size (was 669x19) - Click to enlarge 75% of original size (was 669x19) - Click to enlarge
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lianchiu
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lianchiu
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 214,
Visits: 1.5K
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SpencerIO
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SpencerIO
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 4,
Visits: 36
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Thank you @lianchiu You are correct.
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lianchiu
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lianchiu
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 214,
Visits: 1.5K
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Nice, I am glad!
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