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edorseey03
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edorseey03
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 23,
Visits: 75
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Attached is the results i get after importing an fbx export out of CC3 using UE4 settings and the default motion file that exports with it. Whats going on with the arms and how to fix it? I thought it was my personal mocap files that was causing this but it's coming right from CC3. Latest version of CC3 and 4.25
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