Hi,
I was trying the ARKIT implementation on iClone and found out that the Tongue is not animated, the Jaw is not animated sideways (only up/down) and the lips are not animated either. Well it is but is strangelly limited you can only do duck, and smile very limited to the sides. Also the mouth is shaking a lot, like constantly.
I'm not sure but I believe the ARKIT implementation on iClone is either old or incomplete (or both). Not great compared to others implementations (FaceCap, Unreal Live Link, etc).
This is the solution I tried with FaceCap, works out of the box:
https://drive.google.com/file/d/1NYrTXFCOh05AtCeQkVvibeMd6UpVcpfF/viewAlso the examples I saw with Faceware and Faceshift in iClone are really subpar compared to what you can achieve with those softwares.
I will use another solution untill this is improved, hopefully next year when we start our new project in Unreal all this get solved for now is un-usable. :(
PS: I'm using a default CC3+ character that I sent to iclone to do Live Face mocap.